local Config = {
    W = 6,
    H = 5, -- 棋盘的小小，6格宽 5格高
    CellSize = cc.size(115, 108), -- 每个格子的大小

    Time_StartScrollRollerDelay = 0.07, -- 转轴从左到右依次转动时的延时
    -- 开始转动时回弹的最大速度 400
    -- 开始转动时多久到达最大回弹速度 0.2
    -- 开始转动后多久到达最大速度 0.8
    -- 转轴转动的最大速度 5000
    -- 至少转动多久才开始减速停下(前提为收到服务器数据，否则一直转) 1.2

    Time_ClearAfterStopped = 1, -- 转动完全停止后多久开始播放消除动画

    Alpha_Mask = 150, -- 消除期间黑色遮罩的透明度
    Time_MaskFadeIn = 0.3, -- 消除开始时遮罩的淡入时间
    Time_MaskFadeOut = 0.3, -- 消除完后遮罩的淡出时间


    -- 每种符号的配置
    SymbolCfg = {
        [1] = {icon = "10", resType = "png", size = {1,1}, bg = "1x1"},
        [2] = {icon = "J", resType = "png", size = {1,1}, bg = "1x1"},
        [3] = {icon = "Q", resType = "png", size = {1,1}, bg = "1x1"},
        [4] = {icon = "K", resType = "png", size = {1,1}, bg = "1x1"},
        [5] = {icon = "A", resType = "png", size = {1,1}, bg = "1x1"},

        [6] = {icon = "10", resType = "png", size = {1,2}, bg = "1x2"},
        [7] = {icon = "J", resType = "png", size = {1,2}, bg = "1x2"},
        [8] = {icon = "Q", resType = "png", size = {1,2}, bg = "1x2"},
        [9] = {icon = "K", resType = "png", size = {1,2}, bg = "1x2"},
        [10] = {icon = "A", resType = "png", size = {1,2}, bg = "1x2"},

        [11] = {icon = "10", resType = "png", size = {1,3}, bg = "1x3"},
        [12] = {icon = "J", resType = "png", size = {1,3}, bg = "1x3"},
        [13] = {icon = "Q", resType = "png", size = {1,3}, bg = "1x3"},
        [14] = {icon = "K", resType = "png", size = {1,3}, bg = "1x3"},
        [15] = {icon = "A", resType = "png", size = {1,3}, bg = "1x3"},
    }
}

return Config